------------------------------------
map:	e4m2
time:	0:30
skill:	nightmare
type:	run
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player:	Martin Selinus
mail:	martin.selinus@home.se
date:	2002-03-02
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comments:
There are mainly two hard parts in
this.

1. Drop directly to the ground through
   the water and get a shambler boost.
   (that's where I saved the second.)

2. The OGJ!!! Almost every time there
   were two voreballs that hit me right
   before the ogre throws his grenade.
   But this time they hit the other ogre.

I think :29 should be possible too,
as I made quite a few low :31's with
misstakes such as missing the shambler
boost, or getting stoped by the knights
right after the boost. The OGJ oculd be
a little higher, and I got stuck to the
exit aswell. Better bunnies would help too.

Well.. This is my last demo for a while.
I have to take a break because of my hands.
Hopefully I will be back in a few months.

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